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TileMolester Palette is a bit off... [WonderSwan][Digimon D-Project]
#5
Here is a save state from OswanJ (does it matter that it's at the end of the game?)
https://www.mediafire.com/file/k3vtevvzwz205a8

Additionnaly, if I load the savestate as a file, it gives me something like this (I changed the codec to 4bpp, and reached offset #F04A to see what it would look like):

   

I must admit I'm quite lost for this project of mine... I don't even know if loading the savestate as a palette would do anything that'd help me.

I am grateful for your help nevertheless.
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RE: TileMolester Palette is a bit off... [WonderSwan][Digimon D-Project] - by NerysRhys - 08-14-2021, 04:03 PM

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