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JumpStart Sprites
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EDIT: Use this BMS script instead of MultiEx: http://aluigi.org/bms/jumpstart_rsc.bms (Source: https://zenhax.com/viewtopic.php?t=10907)

How to rip sprites from the above games listed:
  1. Obtain an .RSC file from one of the games. 
  2. Download and install MultiEx. Remember to input the correct login information and run it as administrator at all times.
  3. Go to this page and copy the MultiEx script from it, or from here:
    Code:
    #Knowledge Adventure *.rsc files
    IDString 0 BWRF10 ;
    Get NumFiles Long 0 ;
    For I = 1 to NumFiles ;
    GetDString FileName 12 0 ;
    SavePos OffsetOffset 0 ;
    Get FileOffset Long 0 ;
    SavePos SizeOffset 0 ;
    Get FileSize Long 0 ;
    Log FileName FileOffset FileSize OffsetOffset SizeOffset;
    Next I ;
  4. Execute MultiEX as administrator and log in with the information on the download site.
  5. Go to the top bar of options and select Scripts > Script window.
  6. Delete everything that is already in the box and paste the #Knowledge Adventure *.rsc files script into the box.
  7. Click the "Use on..." button.
  8. Select the .RSC file from the JumpStart game.
  9. You will now see that MultiEx has listed out all the files contained within the archive.
  10. Right click on the window and click "Extract all" on the menu.
  11. Select a folder to extract the contents into.
  12. You will now have, in addition to other files such as .ATR, some standard .BMP files, depending on the .RSC file you used as input.
  13. You can view the .BMP files like any other well known image file, and add them to a sheet for submission. Unfortunately, not all the image content from these games is in these .BMP files. The .ATR files appear to often contain compressed BMP data, but a tool doesn't yet exist to extract images from the .ATR.

Sample result of this process:
[Image: bsMAuB9.png]
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Messages In This Thread
JumpStart Sprites - by MarioSonicfan98 - 08-06-2021, 02:23 PM
RE: JumpStart Sprites - by boilingpot - 08-07-2021, 04:37 PM
RE: JumpStart Sprites - by Neros Urameshi - 08-11-2021, 04:42 PM

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