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Trials of Mana / Seiken Densetsu 3 - Ripping all SNES Maps
#4
It really throws me off when a game uses one map several times but edits them ingame with its tileset. I can't even use the ref on vgmaps since the mapper had the glorious idea to edit the maps into each other, which destroys the borders I need to reconstruct the map (Labyrinth of Ice).

Now I have to start the emulator, search save files, etc.

Nah, I do something else. Maybe some interior rooms?

Here is the WIP, btw:
https://i.imgur.com/vfvyxkQ.png
Sheet is otherwise finished.

Also updated Fiery Gorge with the location of the Mana Goddess Statue (text only).
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton, Alefy San, Dark_Ansem


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RE: Trials of Mana / Seiken Densetsu 3 - Ripping all SNES Maps - by Barack Obama - 08-05-2021, 07:25 PM

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