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Mega Man X is Ready to Rock! 100% Guide (w/Achievements) for the series!
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Yo, guess what time it is? It's time for Mega Man X3 Walkthrough, co-starring the lovely and beautiful Forneia!  

For this one, I'll also show how to get the unofficial trophies from Retroachievements (including stuff like doing No Damage on most of the bosses). I also use a boss order that balances speed with easiness. Finally, I'm playing on the SNES, but with the CD cutscenes spliced in. I even plan on using the Japanese credits song, once we reach the end.

Enjoy, everyone! 

[Image: X3.jpg]

Mega Man X3 (SNES) 100% Walkthrough, Part 1: Intro Stage & Boss Order

Time stamps are at the bottom. 


THUMBNAIL ART BY: Innovator123
Special thanks to him for giving me permission to use it!
The uncropped version of this, as well as his complete art gallery, can be found at...

Deviant Art: https://www.deviantart.com/innovator123/gallery
Instagram: https://www.instagram.com/innovator123/
Pixiv: https://www.pixiv.net/en/users/16439829
Tumbler: https://www.tumblr.com/innovator-123

His Twitter can also be found at: https://twitter.com/ArmandoSionosa


WHAT HAPPENS IN THIS EPISODE:
Here we enjoy the opening cinematics, and then the text crawl.  There we learn that Dr. Doppler is this game's new villain — replacing Sigma from X1-2.Then we start the beginning level and see the value of "damage boosting".  This is where one dashes past all the opposition by purposely taking hits in order to abuse invincibility frames.  Note that this only works for levels with relatively weak enemies. 

After a mid-level cutscene, we start playing as Zero!  I show off how he can store **three** powerful attacks, instead of just one... Including a beam saber swing!  He then dispatches a mini-boss in two different ways.  One is a speedrun strategy that shows how broken the Z Saber is; the other demonstrates how much damage each type of buster shot does.

Then we regain control of X, and fight a rather pitiful boss.  Its opening attack can make No Damage runs very hard, though... So I show how to dodge if it attacks immediately.

Finally, I explain what boss route I'm going to use for this playthrough, while explaining why I'm not following the weakness order.  Then we finish things by listening to some awesoe outro music, courtesy of Dracula9AntiChapel. He is an awesome remixer of the X series, the Zero series, Castlevania, Mother, Final Fantasy VI, and others. Check him out—he's got a LOT of great stuff!


FAST AND EASY BOSS ORDER (made for this walkthrough):
Tunnel Rhino → Blizzard Buffalo → Blast Hornet → Neon Tiger → Volt Catfish → Tunnel Rhino Revisit → Crush Crawfish → Toxic Seahorse → Gravity Beetle


SPEEDRUN BOSS ORDER (made for 100% speedruns):
Tunnel Rhino → Blizzard Buffalo → Neon Tiger → Gravity Beetle → Toxic Seahorse → Blast Hornet → Volt Catfish → Crush Crawfish → Gravity Beetle Revisit → Tunnel Rhino Revisit


WEAKNESS BOSS ORDER (horribly slow):
Blizzard Buffalo → Toxic Seahorse → Tunnel Rhino → Blizzard Buffalo Revisit → Volt Catfish → Crush Crawfish → Neon Tiger → Tunnel Rhino Revisit → Toxic Seahorse Revisit → Gravity Beetle → Volt Catfish Revisit → Blast Hornet → Crush Crawfish Revisit → Gravity Beetle Revisit


ENEMIES (Intro Stage):
[Image: X3.png] Notor Bangers: 9 HP [2 Damage with All Attacks. Vulnerable to Gravity Well & Parasitic Bomb.]

[Image: X3.png] Caterkillers: 5 HP [2 Damage on contact, 3 Damage with electricity or orbs. Vulnerable to Gravity Well & Parasitic Bomb.]

[Image: X3.png] Helits: 5 HP [2 Damage on contact, 3 Damage with missiles. Vulnerable to Gravity Well & Parasitic Bomb.]

[Image: X3.png] Head Gunners (Custom): 18 HP [1 Damage with projectiles, 6 Damage on contact. Vulnerable to Parasitic Bomb.]


BOSSES:
[Image: X3.png]

Mac:
HP: 32
Damage: 2 (All Attacks)
Invincibility Frames: ~0.97 seconds' worth per hit.
Other Info: Takes as much damage per shot as a normal enemy.

[Image: X3.png]

Maoh the Giant:
HP: 32
Damage: 1 (Mace)
Invincibility Frames: ~0.97 seconds' worth
Other Info: Takes 2 DMG from basic shots, 3 DMG from Dash Shots & Half-Charges, and 4 DMG from Full-Charges. Will only attack if it at the bottom of its bobbing up and down.

TIMESTAMPS:
00:00 Opening Cutscenes
02Cute6 Text Crawl
05:47 Intro Stage (X)
07:49 Intro Stage (Zero)
08:20 Mac Fight
09:25 Maoh the Giant Fight
10:54 Boss Order Discussion
11:59 Outro
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RE: Mega Man X is Ready to Rock! 100% Guide (w/Achievements) for the series! - by Fionordequester - 03-16-2023, 10:49 PM

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