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Mega Man X is Ready to Rock! 100% Guide (w/Achievements) for the series!
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You all ready for double jumps? For how to get Morph Moth's Heart Tank without the Crystal Hunter? For more special weapon pwnage, A.I. exploitation, and mini-boss quick kills... and also the most obnoxious achievement in the game? Then welcome back to X2!

[Image: MMX2.png]

Part 3: Mega Man X2 (100% Guide)—Morph Moth & Bubble Crab (All Trophies/Achievements)

THUMBNAIL ART FROM:
The Teppen series of trading cards.

THE TROUBLE WITH CRYSTAL SNAIL FIRST:
Snail is weak to Centipede's weapon, and Centipede is exceptionally hard to 100% without the Speed Burner, which comes from Flame Stag. You would like Bubble Splash before Flame Stag, but you'd really like the Sonic Slicer for slaying mini-bosses in Crab, Centipede, & Moth's stage. The order, then, works out something like:

Quote:Ostrich → Crab → Stag → Centipede → Snail → Moth

...Except that means you have to revisit a stage in order to *get* Friendly Neighborhood Mega Man (unless you Buster Duel Stag, and save Crab for last). Also, that's a long time without the armor. So just getting Moth's Heart Tank via Neon Jump saves a lot of hassle. You even get Junk Shot for Centipede, as a bonus!

HOW TO NEON JUMP (a double jump, basically):
1) Do an Air Dash
2a) Release Shoot & Press Jump in the middle of the Air Dash (1st Neon)
2b) Press Shoot & Jump at the same time in the middle of the Air Dash (2nd Neon)
3) Air Dash again, if needed (the game let's you use it again if you did this right!)

ABOUT THE SONIC SLICER:
This "elemental weapon" will spit out two blades at a time. Each do 4 Damage at base, and 25 Damage to those weak to them. They also bounce off walls and other objects.

The charged version spits out five waves of energy that go a bit up, spread out, line up single file, then come down. Each wave does 1 Damage a frame at base, and 5 Damage a frame to those weak to them.

ABOUT THE GIGA CRUSH:
It instantly kills regular enemies and does 1 Damage per 2 frames to bosses & some mini-bosses. Will refill when hit by projectiles (the exact amount depends on the attack), but never by contact damage.

ABOUT THE JUNK SHOT:
This "industrial weapon" works like the Shotgun Ice did from X1. It spits out a big chunk that then breaks into four little chunks that go upper-left, lower-left, upper-right, and lower-right. Each chunk does 3 Damage at base (up to a maximum of 15), and 15 Damage to those weak to them (up to a maximum of 75).

The charged version upgrades this to eight little chunks. Each chunk does 6 Damage at base (up to a maximum of 48), and 30 Damage to those weak to them (up to a maximum of 480).

The chunks themselves also change depending on the stage. Wire Sponge turns them into leaves (which do only 1 Damage at base & 2 Damage when charged), Flame Stag & Bubble Crab turn them into rocks, Crystal Snail turns them into crystals, and all other stages turn them into scrap metal.

ACHIEVEMENTS SO FAR:
1) "Size Matters Not"—Beat the opening stage without taking damage.
2) "Take Your Time"—Let Morph Moth transform without hitting him.
3) "Dodge This!"—Kill 1 of 8 starting Mavericks with Giga Crush.
4) "Friendly Neighborhood Mega Man"—Charged Junk Shot to get items in 1 of 3 secret areas (located in Bubble Crab, Overdrive Ostrich, & Crystal Snail)

ENEMY LIST (Morph Moth):
Hanged Reploids: 1 HP if hung, 8 when standing (Weak to elemental weapons) [Drops health]
Disk Boy 08 (shield guys): 16 HP (Weak to utility weapons) [Drops ammo]
Garakuta Robots (miner guys on wheels): 22 total HP (Weak to industrial weapons) [Drops ammo]
Pararoid V-1s (they control you): 5 HP (Weak to utility weapons) [Drops health]
Pararoid R-5s (they fly): 5 HP (Weak to utility weapons) [Drops ammo]
Cannon Driver: 40 HP (Weak to industrial weapons) [Drops health]

ENEMY LIST (Bubble Crab):
Batton Bone Gs (bats): 3 HP (Weak to utility weapons) [Drops ammo]
Fisherns (fish): 1 HP (Weak to industrial weapons) [Drops ammo]
Jelly Seekers: 4 HP (Weak to industrial weapons) [Drops health]
Barite Lasters (wall guys): 4 HP (Weak to industrial weapons) [Drops health]
Scrivers (screwdrivers): 4 HP (Weak to utililty weapons) [Drops health]

MINI-BOSSES:
Old Robot:
HP: 30 (Weak to industrial weapons)
Damage: 2 (Scrap Shot), 2 (contact)
Invincibility Frames: None (Giga Crush=Dead)

Pararoid S-38 (inside the Old Robot):
HP: 36 (Weak to elemental weapons)
Damage: 2 (contact)
Invincibility Frames: None (Giga Crush=Dead)

Sea Canthller (Giant Fish):
HP: 283 total (Weak to elemental weapons; 120 for the tail, 72 for the back fin, 40 for the red orb, 30 for the front fin, 15 for the lower jaw, 9 for the face).
Damage: 1 (Laser), 3 (contact), 4 (Mines)
Invincibility Frames: None (Giga Crush=Dead)

BOSSES:
Morph Cocoon stats:
HP: 32 (Weak to Speed Burner)
Damage: 2 (Debris), 4 (contact)
Invincibility Frames: ~0.97 seconds' worth (Giga Crush=2 Damage)

Morph Cocoon A.I.:
1) Will transform to Morph Moth when its sucked up enough debris, or when dropped to 12 HP

Morph Moth stats:
HP: 12-32 (Weak to Speed Burner)
Damage: 2 (Dust), 2 (Laser), 8 (contact)
Invincibility Frames: ~0.97 seconds' worth (Giga Crush=2 Damage)

Bubble Crab stats:
HP: 32 (Weak to Spin Wheel)
Damage: 2 (Bubbles), 3 (Shoulder Spikes), 3 (contact)
Invincibility Frames: ~0.97 seconds' worth (Giga Crush=2 Damage)

Bubble Crab A.I.:
1) Always uses Shoulder Spikes when you're right above him.
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RE: Mega Man X is Ready to Rock! 100% Guide (w/Achievements) for the series! - by Fionordequester - 04-12-2021, 12:30 PM

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