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Walkthrough the Fire & Flames, with Breath of Fire II (Retranslation)!
#9
And now for an...interesting...diversion.

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Part 8: Breath of Fire II—Awakening (Shamans & Dragons)

THUMBNAIL ART BY: Chiakimi
TWITTER: https://twitter.com/chiakimi_

CORRECTION ON BOMB SEEDS:
The Pollen/Bomb Seeds' chance of using Flame/Flameblast is actually less than 1%.  I forgot to account for it's 75% chance to use BuildUp in the episode itself.

EQUIPMENT BEFORE NYMPHO'S TOWER:
Ryu: Longsword, Ranger Suit, BronzeSH/Escutcheon, & Bronze Helm
Sten: Silver Knife, Chain Mail, BronzeSH/Escutcheon, & Bronze Helm
Rand: Bare Knuckle, SuedeAR/Tanned Armor, IronAR/Iron Band, & Bandana
Nina: FalseRG/Ring, Bum'sCL/Clothes, IronAR/Iron Band, & GlassRG/Glass Helm

ITEMS BEFORE NYMPHO'S TOWER:
x6 Smoke Bombs
x3+ Wisdom Seeds (more is preferred)

ABOUT THE CARPENTERS:
You may choose only one of the following:

1) The cooking carpenter (always available)
2) The treehouse carpenter (requires you to save 3-4 villagers last episode)
3) The Arabian carpenter (requires you to save 5-6 villagers last episode)

CHOICE OF CARPENTER:
The cooking carpenter (far-right house)

ENEMY AI:
S.Idol/Stone Faces (Weak to fire)
65/128 defend
Otherwise, 129/256 ColdBrth, 127/256 attack

Pollens/Bomb Seeds (Weak to ice)
If used BuildUp last turn, attack
Otherwise, 3/4 Buildup
Otherwise, 1/64 defend
Otherwise, 33/256 cast spell, 223/256 attack

Spell list: 75% Spark, 25% Flame

Stamen/Androeciums (Weak to fire)
1/64 defend
Otherwise, 129/256 SwtBrth, 127/256 attack

H.Fly/Beezlebubs (Weak to wind)
1/64 defend
Otherwise, 129/256 cast spell, 127/256 attack

Spell list: 75% Psn.Atck, 25% Curse

DRAGON DAMAGE (EXACT):
Fract = [ ([current AP/2]*256) / [max AP/2] ]

                Squared = [ fract^2 / 256 ]

                If squared  is less than 1, squared = 1

                Damage = [ squared * (base power) / 256 ]
[Base power of all Puppy/Whelp spells is 256]

DRAGON DAMAGE (SIMPLIFIED):
Damage = Base Power * (Current AP / Max AP) ²

THE ROUTE:

Overworld:
Run & Roll on back to Capitan

Capitan:
Save your game (YAY!! You can save your game again!)
Talk to Sanamo to head to hut
Snag the Ammonia from the closet before entering the circle
Walk back to Capitan...or die on the way
Get the Wisdom Seed
Talk to the first guy you see to instantly head back to Township.

Township:
Perform ANOTHER death warp.
Kill Rand with the three melee guys (including himself), while Nina Defends.  Kill Nina.  Kill Ryu next, then Sten.

Capitan:
Choose the carpenter in the far right house!
Snag the Guts Pill in said carpenter’s cabinet while you’re at it
—Keep these; They're incredible for cooking Gold Nuggets later.
Head on over to the forest and talk to Tapeta

Overworld: (Defensive Formation)
Auto, then make the party Ryu/Sten/Rand/Nina
Auto your items, Sort Smoke Bombs to the top
Roll on down to the campground to safety save
—Bomb Seeds, and the boss of Nympho's Tower, can troll you with obscenely bad luck.  x2 Stone Faces can also troll, if you don't have enough Wisdom Seeds to splurge on OHKOing either one with a Fire Whelp.
Roll on up to Nympho’s Tower
—Flare on Androceiums and Frost on Bomb Seeds (Bomb Seeds are a OHKO)
—Use Fire Whelps and spells on x2 Stone Faces, if you have more than x3 Wisdom Seeds (or are close to camp).  Otherwise, just Flee, as they have only 1 Vigor

TRANSLATION MISHAPS:

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The old localization can never decide between "Joining" or "Uniting".

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Why thanks you.

TRANSLATION SUCCESSES:

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Well, I'll give 'em this; They retained the French accent.  Speech patterns like that often get lost, in fan translations.
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RE: Walkthrough the Fire & Flames, with Breath of Fire II (Retranslation)! - by Fionordequester - 12-20-2020, 08:30 PM

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