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Super Mario World [Ripping All Levels]
Revised:
- Object Enemies & Hazards: Erased the "(loop)" note for Ball 'n' Chain, since it doesn't make any sense. This hazard is a bunch of parts, not an animation.

So yeah, I'm done with SMW and only posting some revisions here and there. I'm currently giving A Link to the Past a try, namely the Dark Overworld which is pretty easy to rip by using Hyrule Magic.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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RE: Super Mario World [Ripping All Levels] - by Barack Obama - 01-04-2021, 02:06 PM

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