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Super Mario World [Ripping All Levels]
(12-11-2020, 05:19 PM)Barack Obama Wrote: [Image: M7TSROk.png]
Found it inside the WRAM and spontaneously started piecing it together. Like Chargin' Chuck, the pieces don't fit 100% onto each other and are shifted by at least one pixel.

I also found the conveyor rope and other foreground stuff within the WRAM, so you can expect a revision soon.

Revised:
- Animated Sprite Objects: Added the cycling debris for the grab blocks, tweaked some stuff here and there.

I thought I'd better let you know that I JUST found out that the turn sprites have different heads as well as the Walk, Jump, and Idle frames.
If you can't handle the heat.
You can't handle the Neutron Style.
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Thanked by: Barack Obama


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RE: Super Mario World [Ripping All Levels] - by DogToon64 - 12-19-2020, 08:36 PM

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