Users browsing this thread: 1 Guest(s)
Super Mario World [Ripping All Levels]
[Image: wNiQPdz.png]
The more you search, the more you find (WIP)

I also probably solved the mystery why some palettes are broken, turns out it's probably a glitch and not intentional. One palette has its last two colours whitened while another one has its first two colours blackened (although one is supposed to be black).

For the sheet: Only thing I can think of now is the spinning cage gate from Iggy's Castle.

Edit: Green climbing plant
Animated foreground objects: green/yellow !-block & empty block / star block, ON/OFF block & maybe I'll add the conveyor rope anyway, since I'm not sure if I'm doing another tileset to add them on this one.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
Reply
Thanked by:


Messages In This Thread
RE: Super Mario World [Ripping All Levels] - by Barack Obama - 12-09-2020, 07:11 PM

Forum Jump: