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Super Mario World [Ripping All Levels]
#99
WIP, Animated Sprite Objects
[Image: NK91yBW.png]
The P-Switch probably counts as animation too since it has a 2nd sprite for being jumped on. The game doesn't have many animated sprite objects within the stages in general, therefore I'll also add the props from Yoshi's house (smoke, fireplace, birds).
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton


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RE: Super Mario World [Ripping All Levels] - by Barack Obama - 12-08-2020, 07:09 AM

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