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Super Mario World [Ripping All Levels]
#89
Coin cloud & coin: Both sprites, which I haven't started yet. At the moment, I focus on foreground stuff.

Spin gate (cage) from Iggy's Castle: They're foreground tiles and and can be found on the WIP sheet in post #86. It's below the blue-pink palette, third row, frame 3. Frame 1 from the same row is the cage itself plus cage wire in middle. Frame 2 is unused, while frame 4 displays the edges of the cage when it strikes a curve.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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RE: Super Mario World [Ripping All Levels] - by Barack Obama - 12-06-2020, 05:28 AM

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