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Super Mario World [Ripping All Levels]
#53
Added:
- Super Koopas (separated from the Koopa sheet).

Revised:
- Koopas & Masked Koopas: Complete re-rip, also more organized with some markers that show you which frame/animation is used/unused.

Once these two are approved, I will get to the probably nastiest sheet, the Chargin' Chuck enemies. I have to find them, get their base animations and then cape attack them at every frame to get the head spin animation.

These are the variations:

- Clappin' Chuck: Yoshi's Island 1
- Lookout Chuck: Yoshi's Island 2
- Confused Chuck: Donut Plains 1
- Passin' Chuck: Vanilla Dome 1
- Splittin' Chuck: Vanilla Dome 2
- Diggin' Chuck: Valley of Bowser 4
- Bouncin' Chuck: Front Door (Door 8)
- Whistlin' Chuck: Funky
- Alternative Palette: Enemy Cast Roll

They can be found in more levels than these, but one stage for each is enough to capture them.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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RE: Super Mario World [Ripping All Levels] - by Barack Obama - 11-22-2020, 05:14 PM

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