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Super Mario World [Ripping All Levels]
#39
Makes me wonder why, his cloud has four frames and the animation for disappearing has only three.

[Image: nTTIerb.png]

I used a block in Star World 3 to kick him out of his cloud, you don't even need vSNES for that.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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RE: Super Mario World [Ripping All Levels] - by Barack Obama - 11-16-2020, 01:54 PM

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