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Super Mario World [Ripping All Levels]
#30
Added:
- The Big Boo
- Chargin' Chucks

I only saw it when I was swapping palettes: Big Boo's 2nd frame had messy outlines and some colours vanished (like a shade from the eyes). This is why I made a complete re-rip of it, including all palettes.

The Chargin' Chucks on the other hand didn't receive any more rips than Tonberry did, I just checked a few animations (not all) if they were correct, sorted them through and added the palettes. There were a few frames where I had no idea where they come from, so I made a note for them. I used this video as a reference since I didn't want to check every single level for the different enemy types:
https://www.youtube.com/watch?v=JjjwXL2DoeE
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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RE: Super Mario World [Ripping All Levels] - by Barack Obama - 11-15-2020, 10:03 AM

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