Users browsing this thread: 2 Guest(s)
Super Mario World [Ripping All Levels]
#17
I entirely re-ripped them with Lunar Magic and replaced the other rips plus their icons. I also asked Ton if it's okay to replace/give credit & they gave support for it.

Reason for this was mostly to unify the appearance of all stages/icons, deliver a better overview of the contents/used tileset & reducing blank space due to height/length differences of main stages & sub areas

Anyway, I respect the pioneering work of the other rippers, as they motivated me to make a complete stage rip for this game. This is why I credit them, also because they invested time and effort for making those sheets.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
Reply
Thanked by:


Messages In This Thread
RE: Super Mario World [Ripping All Levels] - by Barack Obama - 11-09-2020, 05:30 AM

Forum Jump: