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Super Smash Bros. Ultimate Ripping Project
(06-02-2021, 07:30 PM)Galaxxxy Wrote: Hello
there's probably someone that has done that before  but I found a very easy and fast way (around 5 minutes) way to Retarget the smash animations to any model using mixamo and Unreal Engine
now i can use all the animations on any model and it looks great, its very nice for prototyping in unreal

if you guys want I can show you my process but as i say there is probably already a tutorial or something on that, if not just tell me

Hey, if it you can i would like to know how you do it, yes please!

And btw sorry if it is a well know knowledge but i could not seem to find it. Is there a way to load in blender an effect animation, like megaman's final smash, the lasers and such? Thank you.
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RE: Super Smash Bros. Ultimate Ripping Project - by 94leo - 06-17-2021, 06:39 PM

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