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Super Smash Bros. Ultimate Ripping Project
(03-08-2021, 09:29 PM)Worldblender Wrote: I don't have access to QuickBMS since I use Ubuntu GNU/Linux (unless if I use Wine), so what are those textures supposed to look like?

I also noticed something a bit off with Rex's model: his left foot is not flat, unlike with this right foot? Is this correct in the original model file, or is it something else?
1. The correct textures can be seen in the Models Resource submission, but I'll post a direct comparison between the originals (left) and broken (right) textures for Pyra.
[Image: uZLnf3w.png]

2. It's definitely not an issue with my importer, the mesh will look like that regardless of whether the bones and rigging are applied (the Knuckles Mii outfit has a similar quirk). Thankfully it's easy to fix, just rotate the left leg and knee bones to match the right leg's.
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RE: Super Smash Bros. Ultimate Ripping Project - by Random Talking Bush - 03-08-2021, 10:57 PM

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