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Super Smash Bros. Ultimate Ripping Project
I have two announcements on my projects using Smahs Ultimate models:
Super Smash Bros. Ultimate Hats For Hedgewars
Since last September (9/24), I'm back with another fan project. This time around, I realized the turn-based strategy genre, at least unofficially! I have created a collection of over 80 addon hats based on the base roster of the latest Smash Ultimate for the free/open source turn-based strategy game [Hedgewars](https://hedgewars.org/), excluding the Mii Fighters. Think of games like the 2D Worms games, but with pink hedgehogs instead of earthworms.

I went as far as to use models ripped direct from Smash Ultimate for the most accurate appearance. Some hats can be especially hard to see since they have been shrunken down to such a small resolution (32x32). Zooming in may be necessary to see some of these hats. If you're willing to accept this lack of polish, go ahead and check out the project repository (all instructions and other information can be found over there).

Project repository (using Git): https://gitlab.com/Worldblender/hedgewar...smash-bros

Hats-only packages: https://drive.google.com/drive/u/0/folde...3ZId3NJX28 (for now, only the Kirby copy ability costumes/hats are included)

Static preview of all available hats (listed alphabetically by filename):    

Super Smash Bros. Ultimate Fighter karts for SuperTuxKart (STK)
I'm getting close to beginning to revamp all 74 of the karts I made so far, and I will also include all the new Fighters Pass DLC characters that have been released so far. I will also try to give more animations to every kart, beyond the basic steering animations already present. Unfortunately, in order to save on disk space, the repository (https://gitlab.com/Worldblender/ssbu-karts-for-stk) holding them is going to be wiped out during the revamp. The Blender source files will be temporarily inaccessible until I upload new versions. The repository will also appear to look empty at times during this revamp. This transition may be somewhat painful, but I promise that the new karts will be much more polished after this!

For now, downloads (both karts and Blender source files) can still be downloaded at https://drive.google.com/drive/folders/1...sp=sharing (I will upload all future content I make for STK here, possibly including any tracks derived from Smash Ultimate stages)
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RE: Super Smash Bros. Ultimate Ripping Project - by Worldblender - 11-23-2020, 06:29 PM

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