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Super Smash Bros. Ultimate Ripping Project
(08-17-2020, 10:13 PM)Kold-Virus Wrote: Yes. I used Bush's script for FBX exports.

And then I presume I can just export to FBX and use in Unity? That'll save me a ton of headaches with Maya's licensing bullshit!

It should work, but I can't test since I have no access to Unity yet. Just give things a go and tell me if it works out or not.
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RE: Super Smash Bros. Ultimate Ripping Project - by Worldblender - 08-17-2020, 10:18 PM

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