11-07-2019, 02:28 PM
So I noticed neither Palutena's model uploaded here nor the model in the files had her halo, so I dug into her effects files and found what I was looking for.
I have two questions on fixing this in Blender;
Is there a way to mirror tiled textures so I can fix this halo? Besides editing the UV to be a semicircle or editing the texture itself?
![[Image: unknown.png]](https://cdn.discordapp.com/attachments/139172167890894848/642082107279278100/unknown.png)
Secondly, what is the best node setup to colorize the central halo? I couldn't find a colorized version of it, only what I presume to be base and emission maps.
I have two questions on fixing this in Blender;
Is there a way to mirror tiled textures so I can fix this halo? Besides editing the UV to be a semicircle or editing the texture itself?
![[Image: unknown.png]](https://cdn.discordapp.com/attachments/139172167890894848/642082107279278100/unknown.png)
Secondly, what is the best node setup to colorize the central halo? I couldn't find a colorized version of it, only what I presume to be base and emission maps.


