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Super Smash Bros. Ultimate Ripping Project
(06-21-2019, 09:50 AM)rafamariofan Wrote: Something is making me crazy at lucario's texture. There is transparent alpha areas where in the game is clearly textured... can anyone help me understand what Nintendo did here? (or what I did wrong)


My first try, tried texturing the way my teacher taught me:
[Image: GULmzZU.png]

Second try, this time following VirtualTurtle's  tutorial... except that I skipped 3ds max part since I downloaded the .blendfile from Richard Qian's repository and used Blender 2.8 instead of 2.79...

Still no success.  Cry

[Image: R2gEg2q.png]
either duplicate material with no alpha and alpha on top to make a fake fur effect or just remove alpha
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Thanked by: Worldblender


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RE: Super Smash Bros. Ultimate Ripping Project - by Makoto - 06-21-2019, 07:42 PM

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