Users browsing this thread: 13 Guest(s)
Super Smash Bros. Ultimate Ripping Project
Something is making me crazy at lucario's texture. There is transparent alpha areas where in the game is clearly textured... can anyone help me understand what Nintendo did here? (or what I did wrong)


My first try, tried texturing the way my teacher taught me:
[Image: GULmzZU.png]

Second try, this time following VirtualTurtle's  tutorial... except that I skipped 3ds max part since I downloaded the .blendfile from Richard Qian's repository and used Blender 2.8 instead of 2.79...

Still no success.  Cry

[Image: R2gEg2q.png]
Reply
Thanked by:


Messages In This Thread
RE: Super Smash Bros. Ultimate Ripping Project - by rafamariofan - 06-21-2019, 09:50 AM

Forum Jump: