04-04-2019, 10:52 PM
Version 1.3.0 of my scripts is released. I ended up finding some more problems which have now been fixed, and described below:
I recommend updating your copy of the scripts at https://gitlab.com/Worldblender/io_scene_numdlb. The above changes require some models to be re-imported, including, but not limited to:
Fighters:
Code:
* Stop overwriting object origins; this is needed so that everything will properly rotate around the X axis.
* Improved method of storing vertex color and UV values, theoretically allowing for more than five of color maps or UV maps to be read.
* Duplicate UV coordinates are made unique; this allows for things like some assist fighters' eyes to be properly textured.
* Add new UI option to allow importing black vertex colors; they are not imported by default as they can cause meshes to become too difficult to see.
Fighters:
- Ice Climbers - both Popo and Nana
- CrazyHand
- Master Hand
- Alucard
- Dillon
- Issac
- Krystal