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Super Smash Bros. Ultimate Ripping Project
(03-07-2019, 03:15 PM)Star Soul Wrote:
(03-07-2019, 02:24 PM)ninetalescommander Wrote:
(03-07-2019, 01:01 PM)Star Soul Wrote: Thanks, the Download works but I don't really know how to import models using it, the only thing that comes up under files is Open Model Folder and not any for the actual models (I would post screenshot but it just comes out as gibberish text when I try to post one)

You move the file viewer to the folder with the files in them and then click "Select Folder". You don't actually select the model file directly.

Thanks for clearing that up for me, I got kinda confused. Anyway I have one more question, does .dae export work or do I need to export the model as something else?

You need to export them as SMD and then use Noesis to convert the SMD to DAE. The drawback is this removes all the mesh names so they will need to be renamed accordingly. I tried exporting them as DAE within Crossmod but that creates a load of issues.
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RE: Super Smash Bros. Ultimate Ripping Project - by ninetalescommander - 03-08-2019, 07:17 AM

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