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Super Smash Bros. Ultimate Ripping Project
using studio sb, i disabled diffuse and now the face texture looks like as it did in blender. the orange skin seems to be achieved by coloring the texture with color #3f0a00.  (i hope i made sense) any way i can achieve this effect in blender?


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RE: Super Smash Bros. Ultimate Ripping Project - by notyoshi - 03-05-2019, 10:03 PM

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