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Super Smash Bros. Ultimate Ripping Project
(02-09-2019, 05:45 PM)Tabuu Forte Akugun Wrote: Pardon my curiosity, Bush, but how do you open those up in the first place?
The effect files? They're basically just container files that hold the particle, texture and model data respectively. You can just trim those down to their BNTX and FRES headers and use 'em like you normally would for common Switch models.
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RE: Super Smash Bros. Ultimate Ripping Project - by Random Talking Bush - 02-09-2019, 06:00 PM

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