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Super Smash Bros. Ultimate Ripping Project
Okay WorldBlender you should do it like the reverse pattern as if you were ripping the models from Source Flimmaker. But anyway export it as a FBX because those kinds of formats armatures are compatible with, never export to a DAE, also the plugin is from Blender source tools it's a website where i got the SMD plugin if you don't know. If not then i can give you a link to a plugin you need. I'm not too sure about the stretch thing. I never ran into that, i may need to see a GIF of it so i can understand what you're coming from.
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RE: Super Smash Bros. Ultimate Ripping Project - by ShadowSlyIX - 01-25-2019, 02:46 AM

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