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Super Smash Bros. Ultimate Ripping Project
I am trying to take the .numdlb file, and convert it do .dae, as a tutorial said that the model is in the numdlb file. I've tried it on Daisy and Zero Suit Samus.

Overwise, if it's the graphic card or anything about the computer, which is a laptop, I can't do anything so. I do all I can do on the family computer because I don't and can't have a computer for myself. Changing computer is not easy for everybody, it would be a luxe and a extraordinary chance if I have one.

But I don't know how it could be a problem if it's due to a high quality model or else. The models like King.K.Rool, the Ice-Climbers, and the other ones which are already uploaded, works easily on Blender 3D.

PS: sorry if my english is bad. Smile
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Thanked by: Austin Zimmermann


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RE: Super Smash Bros. Ultimate Ripping Project - by Dragon2H - 01-13-2019, 10:59 PM

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