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Super Smash Bros. Ultimate Ripping Project
The experimental nature of CrossMod's export is gonna make it change over time.

If you plan on using it, do NOT use the "optimize" when exporting to DAE at the moment, as it will break rigging.

Edit:
With regards to transparent textures, the alpha channel may be a map for something. It's unlikely exporting the texture added an alpha channel.
Check the texture material stuff on the first post for more information.
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RE: Super Smash Bros. Ultimate Ripping Project - by Ploaj - 01-12-2019, 10:36 PM

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