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Super Smash Bros. Ultimate Ripping Project
I've tried 3DS Max, Blender and Maya and so far I think I'm getting the best results from these models using Maya and its Arnold renderer.

[Image: 3074971-full.png]
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RE: Super Smash Bros. Ultimate Ripping Project - by Fobwashed - 01-12-2019, 12:48 AM

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