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Super Smash Bros. Ultimate Ripping Project
(01-06-2019, 11:54 AM)Random Talking Bush Wrote:
(01-06-2019, 10:15 AM)ninetalescommander Wrote:
(01-06-2019, 09:55 AM)Ganonthegreat1 Wrote: Has there been any progress regarding ripping animation files? I need to convert them to something readable by Blender for a project, but I haven't seen much information on the subject. I know it's possible to view animations from SSBB, SSB Wii U and SSB 3DS through various programs, has one been developed for Ultimate yet?
I think it's way too early for that. We haven't even gotten a proper way to rip stages yet (Unless I missed something) so I think animations are still a good wait.
Stages can be ripped, it's just that there's a lot of this sorta thing that I'm still dealing with:
[Image: zXXB2kv.png]

Yikes! That is a lot. Well, I guess we need to be more patient on the stages then. Especially since there are 103 unique stages!! And that's not counting the Battlefield and Final Destination versions!

That being said, let me know when you get to the Reset Bomb Factory stage. I believe there's a model of Viridi in there.
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RE: Super Smash Bros. Ultimate Ripping Project - by Darkliger01 - 01-06-2019, 02:06 PM

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