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Super Smash Bros. Ultimate Ripping Project
(01-06-2019, 11:52 AM)trainboy2019 Wrote:
(01-06-2019, 09:55 AM)Ganonthegreat1 Wrote: Has there been any progress regarding ripping animation files? I need to convert them to something readable by Blender for a project, but I haven't seen much information on the subject. I know it's possible to view animations from SSBB, SSB Wii U and SSB 3DS through various programs, has one been developed for Ultimate yet?

Use cross arc on the data.arc from ssbu's romfs, they're in root/fighter/<fighter name>/motion
Thanks, I'll try that. What exactly is "Cross Arc"? I've done some Googling and I haven't found anything. I see RTB just posted a screenshot of "ARCross" so I presume that's what you're talking about, but Googling that doesn't yield anything either.
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RE: Super Smash Bros. Ultimate Ripping Project - by Ganonthegreat1 - 01-06-2019, 12:17 PM

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