Users browsing this thread: 19 Guest(s)
Super Smash Bros. Ultimate Ripping Project
(01-06-2019, 10:15 AM)ninetalescommander Wrote:
(01-06-2019, 09:55 AM)Ganonthegreat1 Wrote: Has there been any progress regarding ripping animation files? I need to convert them to something readable by Blender for a project, but I haven't seen much information on the subject. I know it's possible to view animations from SSBB, SSB Wii U and SSB 3DS through various programs, has one been developed for Ultimate yet?

I think it's way too early for that. We haven't even gotten a proper way to rip stages yet (Unless I missed something) so I think animations are still a good wait.

Can someone explain to me the process for using Switch Tool Box for extracting the textures? Currently trying to get it working but can't seem to figure out what to do.

Okay, thanks for letting me know. It's frustrating that the model/animation files are so different because Pokkén Tournament almost perfectly reused the SSB4 format even on the Switch I believe. Enough that you can run PT animations through Smash Forge with only an issue with flipped normals. At least, that's as far as I had gotten.
Reply
Thanked by: Austin Zimmermann


Messages In This Thread
RE: Super Smash Bros. Ultimate Ripping Project - by Ganonthegreat1 - 01-06-2019, 10:32 AM

Forum Jump: