Users browsing this thread: 22 Guest(s)
Super Smash Bros. Ultimate Ripping Project
Okay, so I actually got my hands on 3ds max, and I followed VirtualTurtle YT tutorial, all the way up to the script in blender. My issue is that some of Sonic's expressions are still on the same layer as the regular model. Same with the spinball. I'm new to all of this stuff, so if anyone knows how to fix this it would be greatly appreciated.
Reply
Thanked by: Austin Zimmermann


Messages In This Thread
RE: Super Smash Bros. Ultimate Ripping Project - by Muigio44 - 01-03-2019, 11:42 PM

Forum Jump: