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Super Smash Bros. Ultimate Ripping Project
(12-31-2018, 03:13 AM)Fobwashed Wrote:
(12-31-2018, 02:22 AM)Tashii Wrote:
(12-31-2018, 01:58 AM)Essential Wrote: For the cape issue, there are 2 capes clipping I suggest to turn off the view on one of the two capes from at least how I experienced.

You have two solutions to this. Either A: In edit mode of those two capes press w and hit remove doubles OR press L with your mouse overing over one of the capes and hit alt-s That will shrink the cape

I don't think there are two capes. There are multiple sections but they don't overlap in the area that's showing the weird triangles. There's a front cape that's the front part by the gem, the main back of the cape and one final section that's just the transparent and cut out portion of the cape. I tried the remove doubles and that didn't solve the issue. With the cape selected I went to remove doubles and it logged that zero vertices were removed.

Increase the threshold of the remove doubles. Did you grab this from the model resource or is this a fresh rip?
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RE: Super Smash Bros. Ultimate Ripping Project - by Tashii - 12-31-2018, 03:19 AM

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