05-17-2018, 12:15 PM
(This post was last modified: 05-17-2018, 12:17 PM by applehong5013.
Edit Reason: no reason
)
Shenanigan
Wait, it builds them when they're exported? In that case, that'll make this a whole lot easier. Thanks for telling me!
Hi, I from Malaysia Penang, I work as a application developer and web developer and I was interesting in study the honkai impact how to rip the model and so on, can you leave a contact for discussing? my contact email: qqfdrapple@gmail.com
(04-25-2018, 04:55 AM)Haussenkraft Wrote: Don't export them one by one,
(removed img to make reply smaller)
use this option to export them to fbx complete with all parts assembled and with bones, you can only see this in the Scene Hierarchy tab
Though you might want to edit the textures yourself like putting the eye and mouth textures on the face texture
Here's a sample model with applied eye/mouth textures and lightmaps:
(removed this img as well)
Wait, it builds them when they're exported? In that case, that'll make this a whole lot easier. Thanks for telling me!
Hi, I from Malaysia Penang, I work as a application developer and web developer and I was interesting in study the honkai impact how to rip the model and so on, can you leave a contact for discussing? my contact email: qqfdrapple@gmail.com