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Xenoblade Chronicles 2 - Modes Rips (Golden Country Stuff Added)
(06-19-2018, 01:44 AM)texrex Wrote: Hello, I got a few questions.
1: is there any way to get the animations for these models?
2: where does the KO_BLADEAURA_01_YGM texture for shulk monado go?
3: how does changing the symbol on shulks Monado work?

1 - Animation exporting isn't possible yet (even tho Ploaj knows how it's set up, but he hasn't made an exporter with his tool)
2 - Goes to a UV layer of the beam effect mesh
3 - I'm guessing UV edits? I haven't bothered looking at how that's set up.
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Messages In This Thread
Normal Issues - by NikoPlymouth - 06-14-2018, 12:34 AM
RE: Normal Issues - by kurokairaku - 06-14-2018, 01:34 PM
RE: Xenoblade Chronicles 2 - Model Collection (Shulk and Fiora Added) - by Demonslayerx8 - 06-19-2018, 06:28 AM

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