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Xenoblade Chronicles 2 - Modes Rips (Golden Country Stuff Added)
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(04-14-2018, 05:45 PM)ToukoKino Wrote:
(04-14-2018, 04:22 PM)TheDragonScion Wrote:
(04-13-2018, 08:59 AM)ToukoKino Wrote: How do you go about fixing the face UV? As it pairs up fine until I start merging the models together (Which I can't seem to do in Unity) at which point it and anything else attached to that texture blacks out. Though either way my plans on using this for VRChat have already been mostly scuttled since I have no idea how i'm going to change the facial animations for blinking and visemes.

Unity can't really do much when it comes to changing textures, blender is what you need. But if you want, I just made both Pyra and Morag with moving clothes, Toon lit shaders, and is VRchat ready if you want me to send them to you.
Hey if you could do that i'd really appreciate it. These ones have had me honestly stumped in getting them to work properly and until I get a handle on using 3DS Max or figure out what i'm doing wrong in blender it'd be nice to have them ready to go so I can at least analyze them for myself.
Sure, let me get them ready to export

(04-14-2018, 06:35 PM)Carpaccio Wrote: W-wait...I thought you said Nia was next? Dangit I was so hyped!

same, I am hoping for both Nia's
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Messages In This Thread
RE: Xenoblade Chronicles 2 - Model Collection (Pyra!) - by TheDragonScion - 04-15-2018, 03:39 PM
Normal Issues - by NikoPlymouth - 06-14-2018, 12:34 AM
RE: Normal Issues - by kurokairaku - 06-14-2018, 01:34 PM

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