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Crash Bandicoot Nsane Trilogy Model Ripping Help
#18
(03-05-2018, 09:06 PM)Friedslick6 Wrote: I'm wondering whether Crash's model uses a fuzz shader, or if it's just layers of transparent static. Hopefully the latter.
It uses a heightmap.

[Image: TDuuvLE.png]
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RE: Crash Bandicoot Nsane Trilogy Model Ripping Help - by Random Talking Bush - 03-11-2018, 02:28 PM

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