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Hi Hi Puffy AmiYumi Commodore 64...
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[attachment=8091 Wrote:Grounder pid='642383' dateline='1519525358']This is meant to be the one on the left, yes?

I'm admittedly unfamiliar with pallet limitations in general, but part of the problem is likely the fact that their dresses aren't even remotely close to matching colors.

Here, taking a lesson from The Great Giana Sisters, I used 3 of the C64's 8 hardware sprites to make 1 character graphic.


.bmp   AmiGraphic.bmp (Size: 2.1 KB / Downloads: 256)

Edit: Fixed a missing pixel (this mode has double wide pixels).

.bmp   AmiGraphicFixed.bmp (Size: 2.1 KB / Downloads: 211)
Game Boy Advance forever!
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RE: Hi Hi Puffy AmiYumi Commodore 64... - by ZetTheLegendaryHero - 02-25-2018, 12:36 AM

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