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How to extract files from TyranoBuilder (NWJS, .exe)
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(01-24-2018, 11:36 AM)iyenal Wrote: In your place I would just rip these 2D textures directly from in-game, but I don't know if a way exist for WebGL renderer (maybe OGLE ?).

Thanks. I tried GLIntercept and Apitrace but both seem to not support EGL (or OpenGL ES? Even though it's supposed to be an option in apitrace).

Also I was wrong about this being Construct2 games. It's actually TyranoBuilder (a lot of engines use NWJS these days). I updated the title and post.
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RE: How to extract files from TyranoBuilder (NWJS, .pak .exe) - by R.I.P. - 01-24-2018, 04:24 PM

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