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[PSX] Colony Wars Red Sun - Player ships
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(11-15-2017, 11:50 PM)Friedslick6 Wrote: I forgot to post before, but these are such neat models! I love retro sci-fi ships like these.
I would note that they should be rendered without texture interpolation, as they would be on the original platform, to fully appreciate the details that have become blurry.

I'm also very impressed with your extraction method. Why did you take this approach over reverse-engineering the game's file formats directly?
I don't know if you officially submitted these to TMR, but if so, thank you for your contributions.

Direct in-memory approach seemed faster to me because by altering the memory I can see model changes immediately and thus understand structures based on observed changes.
If I tried to rip straight from game files - I wouldn't even know where to start, while with in-memory approach I can guess/find the model location by atleast looking for pointer changes.

Maybe after I figured the structures out, I could try to look for them in game files just with byte search, unless they compressed/encrypted models. I wouldn't like to bother with it, which might be another reason why I'd prefer in-memory approach.

I didn't submit these to the main website because I also ripped a ship from Colony Wars Vengeance long time ago in simillar way and it's still pending either because of long queue or whatever reason I'm not told about. It seemed like there was no point to upload this large pack for now.
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RE: [PSX] Colony Wars Red Sun - Player ships - by suXin - 12-04-2017, 01:52 AM

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