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Ripping new champions from League of Legends
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(10-20-2017, 12:05 PM)proforce Wrote:
(10-20-2017, 11:14 AM)Crauzer Wrote: Using Obsidian

New Obsidian Release

https://github.com/Crauzer/Obsidian/releases/tag/1.2
  • Ability to see the name of a selected entry when it's selected
  • Ability to extract entries using their names

You really are the king of kings.

I've been updating GitHub all week waiting for the release.

And it works perfect, you won the sky.

I want to ask you a question .. I do not know if it just happens to me. but when I extract Evelynn, the Base texture has missing parts.

That's because she uses advanced rendering techniques to render out her texture, she's pretty hard to modify for people who don't know how it works

(10-20-2017, 11:40 AM)bleedgal Wrote:
(10-20-2017, 11:34 AM)Crauzer Wrote:
(10-20-2017, 11:30 AM)bleedgal Wrote: Thanks! But...How does this work?  Ouch! 
(Sorry, I'm a little new to these things ^^ I appreciate the help a ton though!)

It's a giant library that supports reading/editing/converting different League of Legends file formats written by me and the creator of Wooxy.

If you want I can guide you through converting the files you need

Yes that'd be great if you could.
I'm good on textures (.dds files) and .skl and .skn. 
I was able to export/convert wgeo files as well (to some degree), just not the .nvr files.
If you could help me understand how to convert those it would be fantastic. 
Or really any other insight would be awesome as well.

Add me on Discord - Crauzer#8098
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RE: Ripping new champions from League of Legends - by Crauzer - 10-20-2017, 12:34 PM

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