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Donkey Kong Country custom/edited sprites
#12
well duh of course

what I mean is that this style in particular can't be done in a convincing way due to the original sprites not being a handmade process. This means that the more the sprites stray away from the source material, it will never produce convincing results.

The kongs look decent thanks to the intelligent splicing and editing of the base material but still feels inferior to the rest because the fact that it's spliced means there's only a limited number of poses that can be used to represent the animations.

I find it really hard to give you actual help because this is not pixelart. But try looking for a method to mimic the artifact generation of the 3D to 2D algorithm.
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RE: Donkey Kong Country custom/edited sprites - by Gors - 06-17-2017, 12:58 AM

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