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NDS model + animation => COLLADA converter
#34
It'd be easier to change coordinate conventions as a separate step outside of apicula I think.

How do materials work in .smd? The Blender addon only imports/exports material names, not any textures or stuff.
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RE: NDS model + animation => COLLADA converter - by scurest - 08-14-2019, 01:24 AM

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