Users browsing this thread: 1 Guest(s)
Bob-Omb NSMB DS rip
#2
In order to save polygons, the main body of the Bob-Omb is a textured circle on a one-sided square that always faces the camera. The same principle was used in Super Mario 64, but for a LOT of enemies. That's why so many enemies use 'spheres' in that game.
Reply


Messages In This Thread
Bob-Omb NSMB DS rip - by CaramelPuffpuff - 12-31-2016, 04:21 PM
RE: Bob-Omb NSMB DS rip - by Tiberious - 12-31-2016, 05:57 PM
RE: Bob-Omb NSMB DS rip - by CaramelPuffpuff - 12-31-2016, 06:01 PM
RE: Bob-Omb NSMB DS rip - by Pingus! - 01-02-2017, 01:10 AM
RE: Bob-Omb NSMB DS rip - by CaramelPuffpuff - 07-22-2017, 03:43 PM
RE: Bob-Omb NSMB DS rip - by TamagoChan - 07-25-2017, 12:48 AM
RE: Bob-Omb NSMB DS rip - by CaramelPuffpuff - 07-26-2017, 03:11 PM
RE: Bob-Omb NSMB DS rip - by CaramelPuffpuff - 08-13-2017, 10:10 PM
RE: Bob-Omb NSMB DS rip - by Friedslick6 - 08-29-2017, 06:59 PM
RE: Bob-Omb NSMB DS rip - by CaramelPuffpuff - 08-31-2017, 08:37 PM
RE: Bob-Omb NSMB DS rip - by CaramelPuffpuff - 09-01-2017, 12:46 PM
RE: Bob-Omb NSMB DS rip - by Friedslick6 - 09-05-2017, 01:03 AM

Forum Jump: