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Random Talking Bush's Model Importers and QuickBMS Scripts
(11-26-2017, 09:53 PM)Random Talking Bush Wrote: Ah, crap, I must've broken something when I did some changes from my script for the Vita version of the game, because I know those were working for that. I'll let you know when that's been fixed!

(EDIT: Fixed it! Turns out it was because I'd forgotten to change one line of coding...)
https://mega.nz/#!Hxwm0DAC!k6xyv_EXBzuie...49HyIzOIXo

I'll see what I can do about adding material importing sometime soon, so that you won't have to guess the correct textures for everything. For now, use the "MAT" numbers as a guideline.

Awesome! Thankyou.

Works on the environments now.
The Material importing sounds awesome too, some of the environments are using a lot of textures haha.
Almost all of the games I'm interested in have been supported, several by you alone, so thankyou for that, I'll go ahead and make new posts somewhere to see if the others can get any support.
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RE: Random Talking Bush's Model Importers and QuickBMS Scripts - by squall789 - 11-27-2017, 10:29 AM

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