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Random Talking Bush's Model Importers and QuickBMS Scripts
#58
I've updated my Tamsoft TMD importer now. No idea what possessed me to do so, frankly, since as I mentioned earlier I don't really care for Senran Kagura. But I figure someone will get use from it (like ssringo, above).

Code:
Added support for Senran Kagura: Estival Versus (both Vita and PC versions).
Changed bone numbers to bone checksums instead.
Added a ton of replacement bone names to replace the checksums, don't expect hair bones (especially SK's) to be named correctly.
Optimized polygon group importing a bit so things will load a bit faster.
Fixed rigging being broken in one way or another for newer 3DS Max versions.
https://mega.nz/#!ulpnmaJS!ffrdVu0T81lKB...8Ac8hYL6FM

Time to actually get back to the things I've been slacking on. I've feel I've been letting people down by keeping 'em waiting for too long. It's not intentional, I've just been struggling a bit with life-related things recently.

(03-20-2017, 04:02 PM)YoshiCrystal Wrote: There is a form to use this in Blender? I wanted to know that because I want to do a BOTW Link port to Gmod.
Unfortunately, no, I've been using 3DS Max for the past ten years, so it's what I've accustomed myself to.
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RE: Random Talking Bush's Model Importers and QuickBMS Scripts - by Random Talking Bush - 04-01-2017, 10:28 PM

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