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Random Talking Bush's Model Importers and QuickBMS Scripts
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(10-30-2016, 05:09 PM)Random Talking Bush Wrote:
(10-30-2016, 04:37 PM)Lilothestitch Wrote: I tried importing Bigby Wolf from The Wolf Among Us into 3DS Max but it said that the vertex face was out of range.
Are you sure you're using the importer correctly? Because it works for me.
[Image: TWAU-BigbyModel.png]

Yeah. Of course. I was ripping from the iOS version of The Wolf Among Us. And will the Models for that game have fixed normals?
[Image: 33426ca52b.png]
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RE: Random Talking Bush's Model Importers and QuickBMS Scripts - by Lilothestitch - 10-31-2016, 09:06 AM

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