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Legend Of Mana: Assembled Bosses/Monsters Sprites
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(04-08-2020, 07:18 PM)Mortifier777 Wrote: Well, i started to assemble the sprites and upload them on spriters...
Hope the format is good: https://www.spriters-resource.com/playst...et/128979/

I am using a really cool program called Texture Packer to make the sheets.
Grid boxes make it easier for people who are creating GIF animations or using them in fangames. But I guess it's up to the rippers tastes what's essential and what not.

For the rest of the sheet, the font seems to be a little bit too big. Also it's called Du'Inke, not Du-Inke.

Never heard of Texture Packer, but I'm always in search of tools to make sprite ripping easier. Here is the tool which I am using:

https://mega.nz/#!QYBy3aiJ!4U0KF7NDIFv7G...C5xe5Ob4KM
Sheet Maker, text file with tutorial is attached.

You basically throw all files in a folder and put that one in another folder. Then you drag it on Sheet Maker (an installed Java version is needed to run) and it creates a sheet for you in the same directory as the main folder. You can colour the background, the blank space in the frames and determine the pixel distance to each frame (x-axis, y-axis). Pretty nice tool, I must say.

Ah yes, the more subfolders you create within the main folder, the more rows on the sprite sheet you have. Ideal for animation rows like Walking / Attacking / Jumping / etc.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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RE: Legend Of Mana: Assembled Bosses/Monsters Sprites - by Barack Obama - 04-10-2020, 10:14 AM

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